I have been playing the game for around two weeks on my PC, my current and only save is at day 75. I have been playing mostly with my two brothers however occasionally I will jump over to single player when they are offline. I only really noticed the issue starting this weekend and it has consistently been more prevalent. Every ten or so seconds the game will lag where it just freezes for a split second then jumps back to where it should be. It's not unplayable but it is extremely annoying, so much so that I cleaned up my entire PC and tried every fix I could find online. I have the games settings set to medium and performance which acted only as a temporary fix. I have found a few people saying they have the same problem with varying solutions however nothing worked on my end. I thought because I'm playing the Microsoft version of the game, I could try to switch to playing on my Xbox series s, however to no avail the problem persisted. I have killed off all of the ants in the red anthill nearby to my base, begun destroying unnecessary structures, retrieved all backpacks and moved all free grass planks and weed stems to their respective stack. At this point I have no idea what to do. My PC meets all requirements, and my Wi-Fi is excellent, like I said I only just started noticing the issue. I figured instead of getting frustrated and dropping the game I'd just ask directly. I have really been enjoying Grounded and hope I can come back to it ASAP, but for now if anyone has any advice it would be much appreciated.
Patch 1.04 Split Second Velocity Pc
Download Zip: https://urluso.com/2vAxXo
It doesn't seem to matter how good a GPU you have. Even owners of GeForce RTX 3090 cards are reporting problems with glitching, stuttering, and a locked frame rate, all of which are hard to manage in a game that requires split-second reaction times to avoid boss attacks. Some believe this is down to FromSoftware's addition of an anti-cheat program this time around, though there are no confirmations from the company just yet on the exact cause.
Going into Act II, we may have clearly underestimated the nerf that Raze was receiving. In the patch notes, it was revealed that both Blast Pack and Showstopper would be receiving nerfs. In an earlier patch, 1.04, Raze's ultimate was also nerfed and began costing 7 ultimate points instead of 6. The series of changes is aimed at limiting the plays Raze can make an reduce her impact. When the game was initially released, Raze also received a significant amount of flak from the community as they felt that she was overpowered and reduced the skill ceiling in the game.
UPDATE: Master difficulty exploit has been added. Makes the plat much faster and easier, you can pop it instantly after having finished the game on Story difficulty (no need to play highest difficulty at all). Currently confirmed to work on PS5 with patch 1.04 installed. Still needs confirmation if it works on PS4.
Forget about MIDI and focus on playing with the JUNO-D. It's loaded with patch category oriented direct-access buttons for selecting among the hundreds of patches. Enjoy the latest sounds, that can be layered and split. Those who want to program their own JUNO-D sounds via computer, a Mac/PC editor is included. 2ff7e9595c
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